Project Dreamcast: Serious Play at
Sega Enterprises Ltd.
A Case Study
2. How should success of the Dreamcast project be measured? Draw a CPM diagram for the successful launch of the Dreamcast project. Based on the qualitative information on the case, what do you think will be the critical path?
The success of Dreamcast project should be measured by collecting status information to examine what issues are left open, the risks and last but not least the schedule status. In the latter we make sure that each scheduled task was started and ended according to the planned time. Followed by that is planning and taking adaptive action. The project would be successful if it follows its schedules right and at the end, brings out the desired results and objectives. The CPM of the project should be as follows with the critical path shown in bold black lines.
Task Description
A Market Study
B External Developer Focus Group
C Feature Selection
D Hardware Engineering
E Operating System Development
F Advertising Campaign
G Supplier Selection & Negotiation
H Component Inventory Buildup
I Assembly Facility Setup
J Finished Good Inventory Buildup
K Library & Programmer Toolkit Development.
L External Development Support Setup
M Internal Game Development
N External Game Development
O Platform Promotion
P Publisher Selection & Negotiation
Q Website Setup
R&n ...